Bump.I came up with an idea recently. High-ping players can apparently damage anyone, or near anyone. And I for one have an average ping of 23-37, sometimes as low as 11, and what happens alot (mostly with Sgt Mike) is I am not able to hit other players with higher ping than I, but they can hit me with amazing one way sync.A bit ago, 'bout two days ago, I had a solid ping of 154 or so, I never had this issue of one way sync!So I'm thinking, would matching my ping with foobs balance my sync?What do you guys think of this? Matching ping = better sync?
Quote from: aceofspades24 on September 03, 2010, 12:38:18 PMBump.I came up with an idea recently. High-ping players can apparently damage anyone, or near anyone. And I for one have an average ping of 23-37, sometimes as low as 11, and what happens alot (mostly with Sgt Mike) is I am not able to hit other players with higher ping than I, but they can hit me with amazing one way sync.A bit ago, 'bout two days ago, I had a solid ping of 154 or so, I never had this issue of one way sync!So I'm thinking, would matching my ping with foobs balance my sync?What do you guys think of this? Matching ping = better sync?We cannot do that on the server. Even if we did, I dont think it would work.